Melee
[!] _VRAC
Tiers
| Lvl | AP | Range | Line of sight | In line | Boostable range | Casts / turn | Casts / target | Cooldown | Critical | Required level |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 0 – 0 | No | No | No | ∞ | ∞ | 4 | 1/5 | 0 |
Level 1
4 AP · range 0–0- +100 Damage (2 turns)
- +2 MP (2 turns)
Critical hit
- +200 Damage (2 turns)
- +4 MP (2 turns)