Whack

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 3 1 – 1 No No No 2 1 1/5 0
2 3 1 – 1 No No No 2 1 1/5 0
3 3 1 – 1 No No No 2 1 1/5 0
4 3 1 – 1 No No No 2 1 1/5 0
5 3 1 – 1 No No No 2 1 1/5 0
6 3 1 – 1 No No No 2 1 1/5 0

Level 1

3 AP · range 1–1
  • 8 to 10 (Earth damage)

Critical hit

  • 11 (Earth damage)

Level 2

3 AP · range 1–1
  • 9 to 11 (Earth damage)

Critical hit

  • 12 (Earth damage)

Level 3

3 AP · range 1–1
  • 10 to 12 (Earth damage)

Critical hit

  • 13 (Earth damage)

Level 4

3 AP · range 1–1
  • 11 to 13 (Earth damage)

Critical hit

  • 14 (Earth damage)

Level 5

3 AP · range 1–1
  • 12 to 14 (Earth damage)

Critical hit

  • 15 (Earth damage)

Level 6

3 AP · range 1–1
  • 13 to 15 (Earth damage)

Critical hit

  • 16 (Earth damage)