Lasm
Incarnation
Reduces received damage and stops you from being pushed back or locked, but also prevents you from tackling your opponents. Reserved for summons.
Tiers
| Lvl | AP | Range | Line of sight | In line | Boostable range | Casts / turn | Casts / target | Cooldown | Critical | Required level |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 0 – 0 | No | No | No | ∞ | ∞ | 7 | 1/15 | 30 |
| 2 | 4 | 0 – 0 | No | No | No | ∞ | ∞ | 6 | 1/15 | 30 |
| 3 | 3 | 0 – 0 | No | No | No | ∞ | ∞ | 6 | 1/15 | 30 |
| 4 | 3 | 0 – 0 | No | No | No | ∞ | ∞ | 5 | 1/15 | 30 |
| 5 | 2 | 0 – 0 | No | No | No | ∞ | ∞ | 5 | 1/15 | 30 |
| 6 | 2 | 0 – 0 | No | No | No | ∞ | ∞ | 4 | 1/20 | 30 |
Level 1
4 AP · range 0–0- 6 state (3 turns)
- +2 Reduces damage by (3 turns)
Critical hit
- 6 state (3 turns)
- +3 Reduces damage by (3 turns)
Level 2
4 AP · range 0–0- 6 state (3 turns)
- +2 Reduces damage by (3 turns)
Critical hit
- 6 state (3 turns)
- +3 Reduces damage by (3 turns)
Level 3
3 AP · range 0–0- 6 state (3 turns)
- +3 Reduces damage by (3 turns)
Critical hit
- 6 state (3 turns)
- +4 Reduces damage by (3 turns)
Level 4
3 AP · range 0–0- 6 state (3 turns)
- +3 Reduces damage by (3 turns)
Critical hit
- 6 state (3 turns)
- +4 Reduces damage by (3 turns)
Level 5
2 AP · range 0–0- 6 state (3 turns)
- +4 Reduces damage by (3 turns)
Critical hit
- 6 state (3 turns)
- +5 Reduces damage by (3 turns)
Level 6
2 AP · range 0–0- 6 state (3 turns)
- +4 Reduces damage by (3 turns)
Critical hit
- 6 state (3 turns)
- +5 Reduces damage by (3 turns)