Simmer

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 5 0 – 0 No No No 2 1/20 0

Level 1

5 AP · range 0–0
  • Teleports the target to the cell where they started their turn
  • +100 Lock (1 turn)
  • +300 Damage (1 turn)
  • -6 MP

Critical hit

  • Teleports the target to the cell where they started their turn
  • +120 Lock (1 turn)
  • +400 Damage (1 turn)
  • -8 MP