Critical Hit

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 4 1 – 1 No No No 2 1 1/50 0

Level 1

4 AP · range 1–1
  • 150 (Water damage)
  • 1 to 20 HP (Water) lost for every MP used (1 turn)

Critical hit

  • -4 Effect Duration
  • 1 to 20 HP (Water) lost for every MP used (1 turn)
  • 15 (Water damage)
  • 15 (Fire damage)
  • 15 (Neutral damage)
  • 15 (Earth damage)
  • 15 (Air damage)