Alpha Invisibility
[!] _VRAC
Tiers
| Lvl | AP | Range | Line of sight | In line | Boostable range | Casts / turn | Casts / target | Cooldown | Critical | Required level |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 0 – 0 | No | No | No | ∞ | ∞ | -1 | 1/20 | 0 |
Level 1
2 AP · range 0–0- Makes the character invisible (3 turns)
- +3 MP (3 turns)
- +2 MP (3 turns)
- +50 Critical Damage (3 turns)
- Reveals all invisible items
Critical hit
- Makes the character invisible (4 turns)
- +3 MP (4 turns)
- +2 MP (4 turns)
- +50 Critical Damage (4 turns)
- Reveals all invisible items