Alpha Invisibility

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 2 0 – 0 No No No -1 1/20 0

Level 1

2 AP · range 0–0
  • Makes the character invisible (3 turns)
  • +3 MP (3 turns)
  • +2 MP (3 turns)
  • +50 Critical Damage (3 turns)
  • Reveals all invisible items

Critical hit

  • Makes the character invisible (4 turns)
  • +3 MP (4 turns)
  • +2 MP (4 turns)
  • +50 Critical Damage (4 turns)
  • Reveals all invisible items