Vulnerability

Increases the final damages received by the target for 2 turns. The Drunk state is required.

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 3 1 – 3 Yes Yes Yes 4 2 1/5 50
2 3 1 – 5 Yes Yes Yes 4 2 1/5 103
3 3 1 – 7 Yes Yes Yes 4 2 1/5 143

Level 1

3 AP · range 1–3
  • 115 x % damage sustained (2 turns)

Critical hit

  • 117 x % damage sustained (2 turns)

Level 2

3 AP · range 1–5
  • 115 x % damage sustained (2 turns)

Critical hit

  • 117 x % damage sustained (2 turns)

Level 3

3 AP · range 1–7
  • 115 x % damage sustained (2 turns)

Critical hit

  • 117 x % damage sustained (2 turns)