Spelee

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 3 1 – 1 No No No 1 1/10 0

Level 1

3 AP · range 1–1
  • 50 Steals Agility (2 turns)
  • 31 to 40 (Air damage)
  • 50 Steals Chance (2 turns)
  • 31 to 40 (Water damage)
  • 50 Steals Strength (2 turns)
  • 31 to 40 (Earth damage)
  • 50 Steals Intelligence (2 turns)
  • 31 to 40 (Fire damage)

Critical hit

  • 75 Steals Agility (2 turns)
  • 46 to 60 (Air damage)
  • 75 Steals Chance (2 turns)
  • 46 to 60 (Water damage)
  • 75 Steals Strength (2 turns)
  • 46 to 60 (Earth damage)
  • 75 Steals Intelligence (2 turns)
  • 46 to 60 (Fire damage)