Tuckenrol

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 4 1 – 3 No Yes No 2 1 1/15 0

Level 1

4 AP · range 1–3
  • 1 Pushes back cell(s)
  • 2 Steals MP (1 turn)
  • 21 to 24 (Earth damage)

Critical hit

  • 1 Pushes back cell(s)
  • 2 Steals MP (1 turn)
  • 30 (Earth damage)