Stuck
[!] _VRAC
Tiers
| Lvl | AP | Range | Line of sight | In line | Boostable range | Casts / turn | Casts / target | Cooldown | Critical | Required level |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 1 – 3 | Yes | Yes | Yes | ∞ | ∞ | 4 | 1/5 | 0 |
| 2 | 4 | 1 – 3 | Yes | Yes | Yes | ∞ | ∞ | 4 | 1/5 | 0 |
| 3 | 4 | 1 – 3 | Yes | Yes | Yes | ∞ | ∞ | 4 | 1/5 | 0 |
| 4 | 4 | 1 – 3 | Yes | Yes | Yes | ∞ | ∞ | 4 | 1/5 | 0 |
| 5 | 4 | 1 – 3 | Yes | Yes | Yes | ∞ | ∞ | 4 | 1/5 | 0 |
Level 1
4 AP · range 1–3- 1 to 2 (Earth damage)
- -1 MP (1 turn)
Critical hit
- 3 (Earth damage)
- -1 MP (1 turn)
Level 2
4 AP · range 1–3- 1 to 2 (Earth damage)
- -1 MP (1 turn)
Critical hit
- 3 (Earth damage)
- -1 MP (1 turn)
Level 3
4 AP · range 1–3- 1 to 2 (Earth damage)
- -1 MP (1 turn)
Critical hit
- 3 (Earth damage)
- -1 MP (1 turn)
Level 4
4 AP · range 1–3- 1 to 2 (Earth damage)
- -1 MP (1 turn)
Critical hit
- 3 (Earth damage)
- -1 MP (1 turn)
Level 5
4 AP · range 1–3- 1 to 2 (Earth damage)
- -1 MP (1 turn)
Critical hit
- 3 (Earth damage)
- -1 MP (1 turn)