Stuck

Stuck

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 4 1 – 3 Yes Yes Yes 4 1/5 0
2 4 1 – 3 Yes Yes Yes 4 1/5 0
3 4 1 – 3 Yes Yes Yes 4 1/5 0
4 4 1 – 3 Yes Yes Yes 4 1/5 0
5 4 1 – 3 Yes Yes Yes 4 1/5 0

Level 1

4 AP · range 1–3
  • 1 to 2 (Earth damage)
  • -1 MP (1 turn)

Critical hit

  • 3 (Earth damage)
  • -1 MP (1 turn)

Level 2

4 AP · range 1–3
  • 1 to 2 (Earth damage)
  • -1 MP (1 turn)

Critical hit

  • 3 (Earth damage)
  • -1 MP (1 turn)

Level 3

4 AP · range 1–3
  • 1 to 2 (Earth damage)
  • -1 MP (1 turn)

Critical hit

  • 3 (Earth damage)
  • -1 MP (1 turn)

Level 4

4 AP · range 1–3
  • 1 to 2 (Earth damage)
  • -1 MP (1 turn)

Critical hit

  • 3 (Earth damage)
  • -1 MP (1 turn)

Level 5

4 AP · range 1–3
  • 1 to 2 (Earth damage)
  • -1 MP (1 turn)

Critical hit

  • 3 (Earth damage)
  • -1 MP (1 turn)