Telescope
[!] _VRAC
Tiers
| Lvl | AP | Range | Line of sight | In line | Boostable range | Casts / turn | Casts / target | Cooldown | Critical | Required level |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 1 – 8 | Yes | Yes | Yes | ∞ | ∞ | 4 | 1/5 | 0 |
| 2 | 2 | 1 – 8 | Yes | Yes | Yes | ∞ | ∞ | 4 | 1/5 | 0 |
| 3 | 2 | 1 – 8 | Yes | Yes | Yes | ∞ | ∞ | 4 | 1/5 | 0 |
| 4 | 2 | 1 – 8 | Yes | Yes | Yes | ∞ | ∞ | 4 | 1/5 | 0 |
| 5 | 2 | 1 – 8 | Yes | Yes | Yes | ∞ | ∞ | 4 | 1/5 | 0 |
Level 1
2 AP · range 1–8- +2 to +3 Range (4 turns)
- +41 to +60 Vitality (4 turns)
Critical hit
- +2 to +3 Range (4 turns)
- +81 to +120 Vitality (4 turns)
Level 2
2 AP · range 1–8- +2 to +3 Range (4 turns)
- +51 to +70 Vitality (4 turns)
Critical hit
- +2 to +3 Range (4 turns)
- +101 to +140 Vitality (4 turns)
Level 3
2 AP · range 1–8- +2 to +3 Range (4 turns)
- +61 to +80 Vitality (4 turns)
Critical hit
- +2 to +3 Range (4 turns)
- +121 to +160 Vitality (4 turns)
Level 4
2 AP · range 1–8- +2 to +3 Range (4 turns)
- +71 to +90 Vitality (4 turns)
Critical hit
- +2 to +3 Range (4 turns)
- +141 to +180 Vitality (4 turns)
Level 5
2 AP · range 1–8- +2 to +3 Range (4 turns)
- +81 to +100 Vitality (4 turns)
Critical hit
- +2 to +3 Range (4 turns)
- +161 to +200 Vitality (4 turns)