Kwikwash

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 4 0 – 0 No No No 3 1/10 0
2 4 0 – 0 No No No 3 1/10 0
3 4 0 – 0 No No No 3 1/10 0
4 4 0 – 0 No No No 3 1/10 0
5 4 0 – 0 No No No 3 1/10 0

Level 1

4 AP · range 0–0
  • 11 to 15 (Water damage)
  • -1 to -5 Range (3 turns)

Critical hit

  • 11 to 20 (Water damage)
  • -4 to -12 Range (3 turns)
  • 988 Changes appearance (1 turn)
  • -100 AP (1 turn)

Level 2

4 AP · range 0–0
  • 11 to 15 (Water damage)
  • -1 to -5 Range (3 turns)

Critical hit

  • 11 to 20 (Water damage)
  • -4 to -12 Range (3 turns)
  • 988 Changes appearance (1 turn)
  • -100 AP (1 turn)

Level 3

4 AP · range 0–0
  • 11 to 15 (Water damage)
  • -1 to -5 Range (3 turns)

Critical hit

  • 11 to 20 (Water damage)
  • -4 to -12 Range (3 turns)
  • 988 Changes appearance (1 turn)
  • -100 AP (1 turn)

Level 4

4 AP · range 0–0
  • 11 to 15 (Water damage)
  • -1 to -5 Range (3 turns)

Critical hit

  • 11 to 20 (Water damage)
  • -4 to -12 Range (3 turns)
  • 988 Changes appearance (1 turn)
  • -100 AP (1 turn)

Level 5

4 AP · range 0–0
  • 11 to 15 (Water damage)
  • -1 to -5 Range (3 turns)

Critical hit

  • 11 to 20 (Water damage)
  • -4 to -12 Range (3 turns)
  • 988 Changes appearance (1 turn)
  • -100 AP (1 turn)