Ice Pick

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 4 1 – 8 Yes No No 1 1/10 0
2 4 1 – 8 Yes No No 1 1/10 0
3 4 1 – 8 Yes No No 1 1/10 0
4 4 1 – 8 Yes No No 1 1/10 0
5 4 1 – 8 Yes No No 1 1/10 0

Level 1

4 AP · range 1–8
  • -1 to -2 MP (1 turn)
  • 4 to 5 (Water damage)

Critical hit

  • -3 MP (1 turn)
  • 5 (Water damage)

Level 2

4 AP · range 1–8
  • -1 to -2 MP (1 turn)
  • 4 to 5 (Water damage)

Critical hit

  • -3 MP (1 turn)
  • 5 (Water damage)

Level 3

4 AP · range 1–8
  • -1 to -2 MP (1 turn)
  • 4 to 5 (Water damage)

Critical hit

  • -3 MP (1 turn)
  • 5 (Water damage)

Level 4

4 AP · range 1–8
  • -1 to -2 MP (1 turn)
  • 4 to 5 (Water damage)

Critical hit

  • -3 MP (1 turn)
  • 5 (Water damage)

Level 5

4 AP · range 1–8
  • -1 to -2 MP (1 turn)
  • 4 to 5 (Water damage)

Critical hit

  • -3 MP (1 turn)
  • 5 (Water damage)