Whuppin

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 2 8 – 20 No No Yes 2 1 1/10 0
2 2 8 – 20 No No Yes 2 1 1/10 0
3 2 8 – 20 No No Yes 2 1 1/10 0
4 2 8 – 20 No No Yes 2 1 1/10 0
5 2 8 – 20 No No Yes 2 1 1/10 0

Level 1

2 AP · range 8–20
  • 141 to 160 (Air damage)
  • 141 to 160 (Fire damage)
  • 141 to 160 (Water damage)
  • 141 to 160 (Earth damage)
  • 141 to 160 (Neutral damage)

Critical hit

  • 161 to 180 (Air steal)
  • 161 to 180 (Water steal)
  • 161 to 180 (Fire steal)
  • 161 to 180 (Earth steal)
  • 161 to 180 (Neutral steal)

Level 2

2 AP · range 8–20
  • 141 to 160 (Air damage)
  • 141 to 160 (Fire damage)
  • 141 to 160 (Water damage)
  • 141 to 160 (Earth damage)
  • 141 to 160 (Neutral damage)

Critical hit

  • 161 to 180 (Air steal)
  • 161 to 180 (Water steal)
  • 161 to 180 (Fire steal)
  • 161 to 180 (Earth steal)
  • 161 to 180 (Neutral steal)

Level 3

2 AP · range 8–20
  • 141 to 160 (Air damage)
  • 141 to 160 (Fire damage)
  • 141 to 160 (Water damage)
  • 141 to 160 (Earth damage)
  • 141 to 160 (Neutral damage)

Critical hit

  • 161 to 180 (Air steal)
  • 161 to 180 (Water steal)
  • 161 to 180 (Fire steal)
  • 161 to 180 (Earth steal)
  • 161 to 180 (Neutral steal)

Level 4

2 AP · range 8–20
  • 141 to 160 (Air damage)
  • 141 to 160 (Fire damage)
  • 141 to 160 (Water damage)
  • 141 to 160 (Earth damage)
  • 141 to 160 (Neutral damage)

Critical hit

  • 161 to 180 (Air steal)
  • 161 to 180 (Water steal)
  • 161 to 180 (Fire steal)
  • 161 to 180 (Earth steal)
  • 161 to 180 (Neutral steal)

Level 5

2 AP · range 8–20
  • 141 to 160 (Air damage)
  • 141 to 160 (Fire damage)
  • 141 to 160 (Water damage)
  • 141 to 160 (Earth damage)
  • 141 to 160 (Neutral damage)

Critical hit

  • 161 to 180 (Air steal)
  • 161 to 180 (Water steal)
  • 161 to 180 (Fire steal)
  • 161 to 180 (Earth steal)
  • 161 to 180 (Neutral steal)