Absorption

Steals Earth health. Reduces Suffering by 1. The less Suffering a Sacrier has, the more Vitality they have. Beyond negative 3 Suffering, the Sacrier changes appearance and gains a damage reduction bonus.

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 3 1 – 5 Yes No No 3 2 1/15 1
2 3 1 – 5 Yes No No 3 2 1/15 20
3 3 1 – 5 Yes No No 3 2 1/15 40

Level 1

3 AP · range 1–5
  • 14 to 16 (Earth steal)

Critical hit

  • 18 to 20 (Earth steal)

Level 2

3 AP · range 1–5
  • 18 to 20 (Earth steal)

Critical hit

  • 22 to 24 (Earth steal)

Level 3

3 AP · range 1–5
  • 23 to 25 (Earth steal)

Critical hit

  • 27 to 29 (Earth steal)