Pinching

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 6 3 – 5 Yes Yes Yes 1 1/15 1
2 6 3 – 5 Yes Yes Yes 1 1/15 1
3 6 3 – 5 Yes Yes Yes 1 1/15 1
4 6 3 – 5 Yes Yes Yes 1 1/15 1
5 6 3 – 5 Yes Yes Yes 1 1/15 1

Level 1

6 AP · range 3–5
  • 10% % of attacker's missing HP (Air damage)
  • 4 Attracts cell(s)

Critical hit

  • 20% % of attacker's missing HP (Air damage)
  • 4 Attracts cell(s)

Level 2

6 AP · range 3–5
  • 10% % of attacker's missing HP (Air damage)
  • 4 Attracts cell(s)

Critical hit

  • 20% % of attacker's missing HP (Air damage)
  • 4 Attracts cell(s)

Level 3

6 AP · range 3–5
  • 10% % of attacker's missing HP (Air damage)
  • 4 Attracts cell(s)

Critical hit

  • 20% % of attacker's missing HP (Air damage)
  • 4 Attracts cell(s)

Level 4

6 AP · range 3–5
  • 10% % of attacker's missing HP (Air damage)
  • 4 Attracts cell(s)

Critical hit

  • 20% % of attacker's missing HP (Air damage)
  • 4 Attracts cell(s)

Level 5

6 AP · range 3–5
  • 10% % of attacker's missing HP (Air damage)
  • 4 Attracts cell(s)

Critical hit

  • 20% % of attacker's missing HP (Air damage)
  • 4 Attracts cell(s)