Percussion
[!] _VRAC
Tiers
| Lvl | AP | Range | Line of sight | In line | Boostable range | Casts / turn | Casts / target | Cooldown | Critical | Required level |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 3 | 1 – 4 | Yes | Yes | No | 2 | 1 | — | — | 0 |
| 2 | 3 | 1 – 4 | Yes | Yes | No | 2 | 1 | — | 1/20 | 0 |
Level 1
3 AP · range 1–4- 3 Attracts cell(s)
- 25 to 28 (Air damage)
- -50% % Erosion (1 turn)
- 5 Pushes back cell(s)
- 5 Advances cell(s)
Level 2
3 AP · range 1–4- 3 Attracts cell(s)
- 61 to 70 (Air damage)
- -50% % Erosion (1 turn)
- 5 Pushes back cell(s)
- 5 Advances cell(s)
Critical hit
- 3 Attracts cell(s)
- 91 to 100 (Air damage)
- -50% % Erosion (1 turn)
- 5 Pushes back cell(s)
- 5 Advances cell(s)