Percussion

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 3 1 – 4 Yes Yes No 2 1 0
2 3 1 – 4 Yes Yes No 2 1 1/20 0

Level 1

3 AP · range 1–4
  • 3 Attracts cell(s)
  • 25 to 28 (Air damage)
  • -50% % Erosion (1 turn)
  • 5 Pushes back cell(s)
  • 5 Advances cell(s)

Level 2

3 AP · range 1–4
  • 3 Attracts cell(s)
  • 61 to 70 (Air damage)
  • -50% % Erosion (1 turn)
  • 5 Pushes back cell(s)
  • 5 Advances cell(s)

Critical hit

  • 3 Attracts cell(s)
  • 91 to 100 (Air damage)
  • -50% % Erosion (1 turn)
  • 5 Pushes back cell(s)
  • 5 Advances cell(s)