Powderboom
[!] _VRAC
Makes a bomb unmoveable and makes it explode with a combo bonus if it loses all its HP.
Tiers
| Lvl | AP | Range | Line of sight | In line | Boostable range | Casts / turn | Casts / target | Cooldown | Critical | Required level |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | 1 – 3 | Yes | No | Yes | ∞ | ∞ | 7 | 1/15 | 42 |
| 2 | 1 | 1 – 4 | Yes | No | Yes | ∞ | ∞ | 6 | 1/15 | 42 |
| 3 | 1 | 1 – 5 | Yes | No | Yes | ∞ | ∞ | 5 | 1/15 | 42 |
| 4 | 1 | 1 – 6 | Yes | No | Yes | ∞ | ∞ | 4 | 1/15 | 42 |
| 5 | 1 | 1 – 7 | Yes | No | Yes | ∞ | ∞ | 3 | 1/15 | 42 |
| 6 | 1 | 1 – 8 | Yes | No | Yes | ∞ | ∞ | 2 | 1/15 | 142 |
Level 1
1 AP · range 1–3- 97 state (2 turns)
- +10% % Combo Damage (2 turns)
- Activate a bomb (2 turns)
Critical hit
- 97 state (2 turns)
- +20% % Combo Damage (2 turns)
- Activate a bomb (2 turns)
Level 2
1 AP · range 1–4- 97 state (2 turns)
- +20% % Combo Damage (2 turns)
- Activate a bomb (2 turns)
Critical hit
- 97 state (2 turns)
- +30% % Combo Damage (2 turns)
- Activate a bomb (2 turns)
Level 3
1 AP · range 1–5- 97 state (2 turns)
- +30% % Combo Damage (2 turns)
- Activate a bomb (2 turns)
Critical hit
- 97 state (2 turns)
- +40% % Combo Damage (2 turns)
- Activate a bomb (2 turns)
Level 4
1 AP · range 1–6- 97 state (2 turns)
- +40% % Combo Damage (2 turns)
- Activate a bomb (2 turns)
Critical hit
- 97 state (2 turns)
- +50% % Combo Damage (2 turns)
- Activate a bomb (2 turns)
Level 5
1 AP · range 1–7- 97 state (2 turns)
- +50% % Combo Damage (2 turns)
- Activate a bomb (2 turns)
Critical hit
- 97 state (2 turns)
- +60% % Combo Damage (2 turns)
- Activate a bomb (2 turns)
Level 6
1 AP · range 1–8- 97 state (2 turns)
- +70% % Combo Damage (2 turns)
- Activate a bomb (2 turns)
Critical hit
- 97 state (2 turns)
- +80% % Combo Damage (2 turns)
- Activate a bomb (2 turns)