Bulbation

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 4 0 – 2 Yes No No 2 1/10 0
2 4 0 – 2 Yes No No 2 1/10 0
3 4 0 – 2 Yes No No 2 1/10 0
4 4 0 – 2 Yes No No 2 1/10 0
5 4 0 – 2 Yes No No 2 1/10 0

Level 1

4 AP · range 0–2
  • 11 to 15 (HP restored)
  • +5% % Critical (6 turns)

Critical hit

  • 15 (HP restored)
  • +20% % Power (6 turns)
  • +5% % Critical (6 turns)

Level 2

4 AP · range 0–2
  • 13 to 17 (HP restored)
  • +5% % Critical (6 turns)

Critical hit

  • 17 (HP restored)
  • +25% % Power (6 turns)
  • +5% % Critical (6 turns)

Level 3

4 AP · range 0–2
  • 15 to 19 (HP restored)
  • +5% % Critical (6 turns)

Critical hit

  • 19 (HP restored)
  • +30% % Power (6 turns)
  • +5% % Critical (6 turns)

Level 4

4 AP · range 0–2
  • 17 to 21 (HP restored)
  • +5% % Critical (6 turns)

Critical hit

  • 21 (HP restored)
  • +35% % Power (6 turns)
  • +5% % Critical (6 turns)

Level 5

4 AP · range 0–2
  • 19 to 23 (HP restored)
  • +5% % Critical (6 turns)

Critical hit

  • 23 (HP restored)
  • +40% % Power (6 turns)
  • +5% % Critical (6 turns)