Vice Grip

[!] _VRAC

Tiers

LvlAPRange Line of sightIn lineBoostable range Casts / turnCasts / target CooldownCriticalRequired level
1 3 0 – 1 No No No 2 1 0
2 3 0 – 1 No No No 2 1 0

Level 1

3 AP · range 0–1
  • 36 to 45 (Water damage)
  • 2 Steals AP (1 turn)

Level 2

3 AP · range 0–1
  • +20% % Power (2 turns)